﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace AutoChess
{
    public enum OpretionType
    {
        Grid,
        Hero,
        Field,
        Control,
    }

    /// <summary>
    /// 逻辑上的操作
    /// </summary>
    public class OpretionMsg 
    {
        public OpretionType opretionType;
        public OpretionMsg(OpretionType opretionType)
        {
            this.opretionType = opretionType;
        }
    }
}
